Showing posts with label Battlestone. Show all posts
Showing posts with label Battlestone. Show all posts

Tuesday, June 4, 2013

Battlestone available now!

Thursday, May 23, 2013

Time to swipe out evil! Battlestone is now available worldwide on the App Store


Battlestone Dire Archer
Today we’re excited to announce the global launch of our newest mobile game Battlestone, Zynga’s first foray into classic arcade action games. To celebrate, we’re releasing a brand-new trailer to give you a look at the game in all its action-packed glory. Check it out and then head over to the App StoreBattlestone is available for download today on iPhone, iPad and iPod touch, and coming soon to Google Play.
We’ve shared a bit about Battlestone before. Now we just can’t wait for you to play.
With Battlestone, we set out to create a truly awesome arcade action combat experience on mobile, and we believe we’ve achieved just that. It’s the type of game that anyone can pick up and try their hand at with controls that feel intuitive and responsive. Players can defeat enemies and bosses with a simple swipe of the finger. Selecting multiple targets strings together over-the-top attack combinations to fend off hordes of enemies. You’ll also have to fend off other players thanks to the addition of guilds and weekly PVP tournaments.
As you advance through different areas a character collection system unlocks, allowing you to summon and upgrade heroes with unique abilities. Players develop their gameplay strategy here, swapping out different heroes for just the right combat environment and opponents. Learn more about some of Battlestone’s heroes and weapons on Zynga.com.
In an epic battle of skills, speed and precision, will you reign victorious? It’s time to download and find out: http://appstore.com/battlestone

Wednesday, April 10, 2013

An Early Glimpse at Battlestone


Battlestone Characters
A few months ago I shared the exciting news that the November Software team joined Zyngato work on Battlestone, a new mobile arcade action game.
We recently rolled out the game in select markets, and it won’t be long before it’s available more broadly. In the meantime, here’s a quick glimpse of what to expect. Battlestone has advanced a long way from its initial concept, but we’ve stayed true to our original vision: bring players a brand new, more accessible way to enjoy an action RPG game.
An intuitive control system anchors the game, where players can defeat enemies and bosses with a simple swipe of the finger. Selecting multiple targets strings together over-the-top attack combinations to fend off hordes of enemies. You’ll also have to fend off other players thanks to the addition of guilds and weekly PVP tournaments.
Battlestone Combat
As you advance through different areas a character collection system unlocks, allowing you to summon and upgrade heroes with unique abilities. Players develop their gameplay strategy here, swapping out different heroes for just the right combat environment and opponents.
Battlestone HeroSelector
For anyone that remembers the initial look of Golden Arrow, our first concept, you’ll see that we’ve taken the game’s aesthetic to a new level. The team has crafted beautiful 3D environments that immediately immerse players into the world of Battlestone. Combined with some incredible visual effects during combat, there are plenty of “wow” moments for you to show off to your friends.
Battlestone World
We’ll have more coming soon as we ready Battlestone for worldwide release. While we listen to early player feedback and turn the dials, head on over to our fan page to stay up-to-date on the latest game news. Battle on.
Related Posts Plugin for WordPress, Blogger...