Showing posts with label Solstice Arena. Show all posts
Showing posts with label Solstice Arena. Show all posts

Tuesday, July 7, 2015

Solstice Arena will be closing on August 12th, 2015 !!!


Dear Heroes,  
Solstice Arena will be closing on August 12th, 2015.  If you have gold in your account, you can use it to access the game’s current content until then.
Thanks for being a great member of the Solstice Arena community - we loved delivering you a fun experience.  We don’t take the decision to sunset our games lightly but we made the tough decision to close Solstice Arena so our team of game makers can put their passion, energy and time into developing new games. 
As a reward for being a loyal Solstice Arena player, we have a special thank you gift from Empires & Allies or FarmVille 2: Country Escape > Click Here! 
Note: You must have an existing account in both Solstice Arena and the game you wish to receive the Thank You gift in.  If you do not have an account in one of these games, but want to start playing, please create your account before requesting your gift.  You can redeem the gift until August 12th, 2015.
Thank you for playing our games!
Zynga

Thursday, February 27, 2014

How do I purchase game currency on Steam's Platform?

To purchase virtual goods and in-game currency for your Zynga game, you will first need to purchase Steam Currency. Below is a how to guide of the purchasing flow when buying Gems for the only current Zynga game "Solstice Arena!"


Step 1. Log onto Steam and locate the "+ " add sign on the bottom of your screen within Steam > Click on the add button to access the packages available on Solstice buy page.


 
Step 2. Choose the package by clicking on the green button with dollar amount of your choice > A pop up window will show the amount your requesting and at this point you are adding funds to your Steam account first and not directly purchasing gems at this stage > Click the "ADD FUNDS" button and it will bring you to your Steam account Wallet.




Step 3. By clicking on the "ADD FUNDS" in this case $19.99 for 3700 Gems they you are agreeing to Steams Subscriber Agreement. 


NOTE: For Steams Subscriber Agreement (3. BILLING,PAYMENTS AND OTHER SUBSCRIPTIONS) click here!


Step 4. Enter your Payment Method and Billing information > Click on the "Continue" button once you've completed filling out all the required information. 


NOTE: There is an option to save your Billing information within Steams Payment system for easier processing on your next purchase. 



Step 5. After clicking "Continue" you will be prompt to review your purchase must agree to the Steams Subscriber Agreement > Click the box that you agree and then click "Purchase"





Step 6. 
You will receive a "Thank you for your purchase" confirmation and a confirmation code > Remember that you still need to redeem your Steam currency within the game for the game currency which is Solstice Gems in this example by clicking on the "Return to your transaction" button.





Step 7. Once you redeem the Steam Currency in your game, you should be able to view the updated balance which is located below for Solstice Arena.



For more information on Billing Questions on Steam, please click here!

Still need help from Steam Support? Click here! 

Tuesday, October 15, 2013

#Letsplay Solstice Arena on Twitch.tv/zynga

On todays show we play Solstice Arena along with dev Travis Greene and one of our top streamers ihuy! -- www.twitch.tv/zynga/c/3068156&utm_campai­gn=archive_export&utm_source=zynga&utm_m­edium=youtube

Tuesday, July 9, 2013

Solstice Arena Developers play live with Team Warcry


Want to play with Solstice developers or ask a question? On Wednesday, July 10, 4:00PM-6:00PM PST our team is playing against our friends at Warcry. We'll be streaming live at http://www.twitch.tv/SolsticeArena

Make sure you're following us on Twitter and Tweet out #Solsticearena with your Solstice name Tuesday between 4-5pm for a chance to play with the devs! 

If you have a question you want to ask ahead of time, feel free to ask it here or you can ask live in the Twitch stream.

Thursday, June 13, 2013

Solstice Arena - Official Launch Trailer




Prepare to fight! Today, I am thrilled to announce the worldwide launch of Solstice Arena, the world’s first Speed MOBA (Multiplayer Online Battle Arena), available exclusively on iPad and iPhone at: http://zynga.tm/playSolstice
The launch of Solstice Arena marks an exciting moment for all of us who joined Zynga last year.
We’ve designed Solstice Arena with a distinct mission: take a genre we love and transform it to allow hardcore fans and casual players to experience the fun of MOBA gaming right from their mobile devices. To those familiar with MOBA games, you will find a deep, competitive and well-balanced MOBA – one that is unlike any free-to-play game on the App Store. But our goal wasn’t to just attract players similar to us. We want to make Solstice Arena accessible to new players too – so many of whom may have never tried a MOBA before.
Here’s what to expect when you jump into Solstice Arena:
  • Fighting With Friends: Solstice Arena is all about fast-paced, 3 vs. 3 fighting on a map that encourages players to make tactical decisions. The goal, similar to many MOBA’s, is simple: the first team to destroy their enemy’s base wins.
  •  Game Modes: We’re launching with three game modes for new and experienced players: Single player (Solo vs. Bots), Real-time Multiplayer (Player vs. Player and Co-op vs. Bots). We use a special matchmaking and queue system that connects players based on skill, level and hero ability. Players can invite friends to play and see who’s online in real time.
  •  Speed: We like to call Solstice Arena a “Speed MOBA” because each match lasts about 5-12 minutes, a deliberate design choice that we believe transforms this genre perfectly for the demands of mobile and the average player’s busy lifestyle.
  •  No Farming: You’ll also see that we playfully describe Solstice Arena as “all fighting and no farming.” We’ve eliminated minions and farming – two staples of traditional MOBAs – in order to distill the core of Solstice Arena around team fighting and put the “Speed” in “Speed MOBA.” We think this approach fits perfectly on mobile devices.
  •  Customize Your Heroes: We’re offering 10+ heroes at launch, and you’ll see a few of them featured in our launch trailer above. All heroes are designed for different styles of play. Those that want to dive deep into hero customization can pursue one of three different ability paths. For those that just want to jump into the next match, we’ll recommend items for each hero. We’ve had a lot of fun designing each hero with various skins, abilities and most of all, personalities. Look no further than Biker Brutus, and get ready for more. We’ll have new heroes, new skins and new abilities giving players always something new to master.
  •  Free to Play & Fair to Play: We want to preserve the core progression of MOBA competition, so players will never find themselves in a pay-to-win scenario. Players will need to earn those Hero upgrades, but for those that want to spend money can explore the extensive customization options, including skins and armor.
Solstice Arena has been available in a few markets, and early feedback from players has been great. We’re encouraged by the reception from core MOBA players, and honored by people new to the genre who’ve given Solstice Arena a try. Solstice Arena is available for free from the App Store on iPad 2, iPad with Retina Display, iPad mini, iPhone 5, iPhone 4/4S/5 (requires iOS 5.1 or later) at http://zynga.tm/playSolstice. The iPad and iPhone offers an incredible gameplay experience for Solstice Arena, and we can’t wait to see how players respond.
There’s a lot more to come from Team Solstice, so join our fan page, follow us on Twitter and enjoy the trailer. And of course, let us know what you think.
The Solstice begins in 5, 4, 3, 2, 1…

Saturday, May 11, 2013

Solstice Arena- Advanced Guide & Tips


Guide Tips - Contents

Strategy Tips
               General gameplay tips
               Play as/with/against each hero

Terminology
               Hero types
               Gameplay definitions
               General definitions - currencies, menu & UI setup
 Strategy
These tips will help you get started as you develop your own play style.
·       Work as a team – It is generally better to approach enemies with as much team support as you can. It is best NOT to go up against 3 enemies by yourself.
·       Use your towers - If possible, try to lure your enemies toward your towers so you gain the advantage and they take extra damage. Be careful fighting enemies when you are in range of their towers.
·       Know your allies and enemies – If you have a support healer you’ll want to know who to run to for assistance when your health is low; if you need to pick an enemy to attack, you typically want to take out a support or damage Hero before attacking a tank Hero. It is hard to win a fight against a tank being supported by their healer!
·       Learn your Hero abilities – Prepare for battle by learning your Hero’s abilities in the Hero Details screen. You will get to know them better as you continue to play. Some abilities are executed by tapping the ability icon once. Some abilities are executed by tapping the ability icon and then tapping again to aim, target another Hero, or target a position on the ground. (Read more about abilities in the How-To Tutorials section on Hero Abilities.)
·       Pay attention to your items – Whether you are using “AutoBuy” or manually purchasing items, you gain a significant bonus with each Tier 3 item you have.  Tap on the Tier 3 item descriptions in the Item Shop to gain an understanding of these passive effects.
·       Increase your attributes – collect Power-Ups and use gold earned in game to buy Items to increase your attributes. Each Hero ability is associated with a particular attribute and becomes more powerful when your attribute value is higher. (Read more about attributes in the How-To Tutorials section on Hero Attributes.)
·       Communicate with teammates via Ping! Use the simple communication system: first tap the “!” Ping icon, then tap to direct your team to an action: Attack, Defend, Advance, Retreat, Heal or Get the Chest. Your teammates will receive this message and can act accordingly. (Read more about pings in the How-To Tutorials section on Communication.)

More on items
·       Let’s look at a scenario to illustrate customizing your item build during a match. You are playing as Yoshimi and have bought a few tier 3 items already. You are up against Hamhock and tired of his snare (he slows your movement speed while he deals you damage). You want to buy an Accessory item and look at the Belts tree. “Nothing Left to Lose” is a great choice because its passive effect makes you immune to snares! Now Hamhock’s snare won’t work on you. The item also gives you a lot of Earth, which makes Yoshimi’s abilities more powerful. The other tier 3 items in that Accessory slot > Belts tree are tailored to counter other types of crowd control (silencing and stunning, etc.)

Playing as, with and against particular Heroes
·       Playing as Artharion, maximize damage by hitting multiple enemies with Penetrating Shot.       
·       Playing alongside Artharion, keep enemies away from him so he can hit them from a distance.
·       Playing against Artharion, he can do a lot of damage at long range, the best way to counter him is to gang up on him and stun him.
·       Playing as/alongside/against Balthazar, Bombast, Brutus, Dawne, etc.



Terminology
Hero Types
·       Hero – a Hero is the character you choose to bring into the arena for a match. Heroes fill different roles in the game: Damage, Tank or Support.
·       Bots are Heroes who have been trained to battle with or against you in Solo mode or in Co-op mode.
·       Sun Heroes (casters) specialize in pure damage spells but often lack health and armor.
·       Moon Heroes (support) specialize in supporting and healing allies as well as silencing and slowing enemies.
·       Earth Heroes (fighters) specialize in sustained Melee damage and lifestealing.
·       Iron Heroes (tanks) specialize in intercepting damage and shielding allies, as well as stunning and slowing enemies.
·       Void Heroes (assassins) specialize in mobility, attack speed, and corrupting damage over time spells.


Gameplay Terminology
·       Power-ups – the large glowing attributes (Sun/Moon/Earth/Iron/Void) which are randomly spawned in the arena in four locations: one in the center of each team’s towers, one above and one below the center of the arena.
·       Pickups – the small spheres (Sun/Moon/Earth/Iron/Void/Health, Ability Damage Bonus, Attack Bonus, Movement Speed Bonus, Shield Bonus) which are randomly spawned in five locations on each side of the arena. The attribute pickups are permanent for the match while the other pickups award bonus power for a limited time.
·       Channel [action] – to tap and maintain control for a few seconds to capture a power-up or the chest. One player can channel a Power-up, while up to three teammates can channel the chest (in the center of the arena) together to speed up the capture.

·       Chest – a treasure chest sits in the center of the arena awards each team member 100 gold. After a team captures the chest, another will Chests continue to respawn throughout the game.
·       Platform – the protected area on the far edge on your side of the arena. Here, you can heal and shop for items. This is also where you respawn after being killed.
·       Towers – the three tower structures in front of the Oracle
·       Oracle – the game is over when the Oracle is destroyed. Your Oracle sits closest to your platform and is larger than the three towers. Your enemy’s Oracle is directly in front of the enemy platform.
·       Water – water has a snare effect which slows your movement speed as you walk through it

·       Basic attack – each Hero has a basic attack which is triggered by tapping once on an enemy or tower. The Hero will continue to attack unless the target is out of range or the attack is interrupted.
·       Abilities – each Hero has a Signature ability and two additional abilities which are associated with a particular attribute. Abilities are activated via the three ability icons and go on a cooldown timer before they can be activated again.
o   *Read more about how to use abilities in the Tutorials section*
·       Crowd Control – a category of abilities which influence other Heroes. These are different types of “CC” a Hero can use or be subject to:
o   Snared – Hero’s movement speed is slowed (basic attack and abilities are not effected)
o   Stunned – Hero is immobilized and cannot attack or use abilities
o   Silenced – Hero cannot use abilities, an ability in-progress is interrupted
o   Charmed – affected Hero is forced to walk toward the caster at a reduced movement speed
o   Rooted – Hero is immobilized (basic attack and abilities are not effected)
o   Pacified – Hero is only allowed to move (can’t use basic attack or abilities)
o   Knocked up – Hero is knocked up into the air, and current actions are interrupted
o   Knocked back – Hero is knocked (teleported) away from the caster

·       Other ability-related definitions:
o   Shielded – when a Hero is protected by a shield, the shield absorbs incoming damage until it is used up and then damage is applied to the Hero again
o   Damage amplifier – Hero takes additional damage from any attacker
o   Damage reflection – a portion of incoming damage is reflected and applied to the attacker
o   Cooldown – the down time after an ability is executed, before it is available for use
o   Range – the longest distance between a Hero and a successful ability target location
o   Lifesteal – health gained from doing attack damage to an enemy
o   Cast time – the time between triggering and executing an ability
·       Death – when you are killed, you must wait until you respawn on your platform and can play again. The more times you are killed, the longer the wait time becomes. This is a great time to tap Item Shop to buy an item, tap Death Recap to learn about what killed you, or tap on the screen to change the spectator view.
·     Target types (see the tutorial section on Hero Abilities)
o   Self target abilities only require one tap on the ability icon to activate
o   Direct – friendly/enemy target abilities require activating (tap the ability icon) and then choosing an ally/enemy to target.
o   Ground target abilities require activating (tap the ability icon) and then choosing a ground location to target.
o   Line target abilities require activating (tap the ability icon) and then tapping anywhere to aim in that direction.
o   Draw target abilities require activating (tap the ability icon) and then drawing (tap and drag) to aim.


General Terminology
·       Hero level – your Heroes level up as you earn XP in games, until you reach level 15. The XP earned from a match goes to the particular Hero you played in the match.
·       Solstice level – the sum of your Heroes’ levels.
·       Game modes
o   PvP – play online in a 3 vs. 3 player match
o   Co-op – play online on a team of 3 players vs. 3 bots
o   Solo – play on a team with 2 bots vs. 3 bots
·       Valor – the currency earned by playing games. Spend Valor to unlock Heroes. There is a limit on the amount of Valor earned via Solo games per 18-hour period. There is no limit for Co-op or PvP games.
·       XP/Valor boosts - Boosts are available to increase the amount of XP or Valor earned upon winning games.
·       Hero Ability Upgrades – customizable upgrades are earned for each Hero ability, when a Hero levels up. For example, choose to improve the (1) Range, (2) Duration or (3) Damage dealt in Dawne’s Solar Flare ability. You will earn a total of 5 upgrade points per ability. You can spend 3 points to fully upgrade one path, like Damage. Then you can spend 2 points to partially upgrade a second path, like Range.

In-game Setup/Menu Tips
·       Options Menu – in game menu on the lower right corner (gear icon)
Set up your in-game interface to suit the way you play.
o   Ability widget – leave it on “Auto” to change with your team side, or pick a fixed location on the right or left, in the middle or bottom corner of the screen.
o   Player status – leave it on “Auto” to change with your team side, or pick a fixed side for your Hero portrait and status display.
o   Sound – control the volume of music and sound effects.
·       Tooltips menu - tap and hold to see explanations of the game interface
o   The scoreboard at the top of the screen can be expanded to sneak a look at the items your teammates and enemies are buying during the battle.
·       Pause – the Pause button is used to pause a solo game. It does not appear in Co-op or PvP games.

Hero Attributes - Solstice Arena


Hero Attributes
 
  • Attributes increase the power of your abilities
  • Attributes are related to Hero types
  • Buying items and Collecting power-ups will increase your attributes

Hero Types



Attributes and Items




Attributes and Power-ups



Attribute Benefits

Solstice Arena FAQ


Solstice Arena FAQ- 
 
Q: Is there more then one map/arena?
A: At this time, there is only one map available for Solstice Arena. We suggest however, you get to know all the characters traits and abilities. here is much strategy to knowing all parts of the map. 
 
Q: How many different game modes are available in Solstice Arena?
A: Currently there are 3 different available 3vs3 matche types available in Solstice Arena.
  • PVP
  • Co-Op
  • Solo Vs Bots 
Q: How much is Solstice Arena?
A: Solstice is Free to download and play!
 
Q: Can I communicate to my teammates?
A: Yes, you can communicate with teammates via alert system. Use the simple communication system: first tap the “!” Ping icon, then tap to direct your team to an action: Attack, Defend, Advance, Retreat, Heal or Get the Chest. Your teammates will receive this message and can act accordingly. (Read more about pings in the How-To Tutorials section on Communication.)
 
Q: What is the difference between characters?
A: Each character has difference skills and traits that will help gain advantages in different ways, for more detailed information on character, please check out the official website/blog here (insert link)
 
Q: How do I get currency to spend in the game?
A: there are two types of currencies you will run into in Solstice Arena:
 
  • Gold
    • You earn this in game by killing enemies, destroying towers and collecting the chest in the middle of the map. This gold does not carry over to later matches so be sure to use it within a match to purchase as many items as possible throughout the match. 
  • Gems
    • You will use gems to unlock and upgrade heroes, abilities and skins. You can purchase gems via in app-purchases. 
  • Valor
    • Earned by playing matches, used to unlock the base hero skin, or to level up heroes faster. 
 
Q: Can I use a bluetooth controller with Solstice Arena?
A: Currently there are no supported controllers for Solstice arena as it's fully geared toward a touch screen user interface

Solstice Arena - The basics (Gameplay, screenshots, etc)


​ ​ 

Welcome to Solstice Arena! Zynga's first MOBA style PVP game!  In this article we'd like to go over some of the basic gameplay features in Solstice in efforts to best prepare you to win!

Requirements to play Solstice Arena:

iPad 2, iPad 3, iPad mini, iPhone 5 (iOS Version 6.1.3 or later)

Main Goals


Your Team's Territory





Health, Abilities & Movement




Pickups and Powerups



Enemy Territory



Displays & Home Platform


Atrributes



Item Shop



Support Systems

Friday, May 3, 2013

Welcome to Solstice Arena!

Solstice Arena is all about action-packed Hero vs. Hero combat -- three on three -- that takes place in maps that encourage both objectives and tactical decision-making. To make gameplay fun for new and experienced players, we're offering three game modes: Solo vs. A.I., Co-op vs. A.I. and Player vs. Player (notice no minions).

As Heroes play, they earn experience that unlocks ability upgrades, and the option to pursue one of three different ability upgrade paths. Upgrading a Hero enhances base attributes and grants new combat mechanics, giving an ever-evolving spin on gameplay and strategy.

Solstice Arena is free to play and fair to play.

Stay on the lookout as Solstice Arena will be coming soon to phones and tablets!
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