Thursday, November 1, 2012

Zynga Builds New Ways to Play With Launch of CityVille 2


Most Popular Social Game Ever is Reimagined With a Unique and Vibrant 3D World and More Ways to Connect With Friends
SAN FRANCSICONov. 1, 2012 (GLOBE NEWSWIRE) -- Zynga (Nasdaq:ZNGA), the world's leading provider of social game services, today announced the global launch of CityVille 2, its newest game in the "ville" genre. With a design masterminded by Brian Reynolds ofFrontierVille fame, CityVille 2 takes the original CityVille to a whole new dimension by letting players create a 3D metropolis that is bustling by day and glittering by night, while adding new social surprises with District VIPs for some friendly competition between players and real-time, in-game chat. This newest social city game delivers an immersive mystery storyline with a wild cast of characters, along with lively, next-generation graphics that make the city feel alive — giving players more ways to connect with friends and take their ultimate city to great new heights. CityVille 2 is available today for free on Facebook at https://apps.facebook.com/cityville-two/ and coming soon tohttp://www.zynga.com.
"CityVille was a runaway hit that brought players a truly social and fun city building experience. It quickly catapulted to the number one most popular social game and it stayed in that spot for more than a year after it launched, reaching 100 million MAU at its peak," said Mark Nelson, Director of Design for CityVille 2Zynga. "Drawing inspiration from the original CityVille, as well as FrontierVilleCityVille 2immerses players in a storyline peppered with quirky and interesting characters, while also delivering a beautiful 3D town where players can compete with or play with friends as they build their unique city."
CityVille 2 puts players in the thick of the urban sprawl as they find themselves appointed mayor of their town — a heady task with the city's revival at stake. Players customize their city from the ground up, mapping out roads and constructing an array of new buildings ranging from an Auto Plant and Natural Science Museum to Mansions and even a Pirate Ship Restaurant. Whether designing a family-friendly city dotted with parks or a jam-packed downtown that rivals Tokyo or New York City, each player's city is uniquely their own.
CityVille 2 breaks ground with a host of features, including:
  • Districts, the social center of town — Whether creating the next French Quarter or Chinatown, customizable districts let players' personal style shine through. Friends can visit each other's districts to compete for VIP status to earn extra rewards, with the most frequent visitors garnering the honor along with leaderboard bragging rights and reputation points.
  • Make nice with your neighbors — In CityVille 2, players engage and interact with friends to help build up their cities, and collect crafting supplies from friends. Players can also swap strategy by talking to friends in real-time via in-game chat.
  • A new view —The 3D graphics in CityVille 2 let players toggle between different camera views, rotate buildings and see their city in ways they never imagined. And, for the first time in a Zynga game, they can also flip a switch to make it nighttime, or daytime.
  • Hustle and bustle — Like a real city, CityVille 2 features unexpected events. From realistic fires and explosions to vehicle breakdowns and traffic jams, players must respond with their city's finest. Each interactive and dynamic vehicle serves a special purpose — police cars catch criminals, power trucks repair outages and fire trucks put out four-alarm blazes — and put players in the driver's seat of each vehicle.
  • Cast of characters — CityVille 2 features a group of colorful characters that send players on a series of fun and challenging quests tied to a mystery "whodunit" storyline that's sparked by an explosion at the city's Mayoral Estate. Some of the city's movers and shakers include Rosemary Escarole, a community activist; Kurt Steele, a wealthy industrialist; and Tre, a reality TV star wannabe.
Current players of the original CityVille — which celebrates its two year anniversary in November — will also continue to have new ways to play as Zynga rolls out new expansions and features in the coming months. Both CityVille 2 and CityVille have dedicated teams working to bring players new experiences and new ways to share in each game.
CityVille 2 will be available in 15 languages at launch, including: English, Danish, Dutch, German, Japanese, Korean, Norwegian, Swedish, Thai, Turkish, French, Italian, Portuguese, Spanish and traditional Chinese. The game is also Zynga's third to be developed for Adobe® Flash® Player 11 utilizing Stage 3D technology.
For additional information, please contact press@zynga.com and follow us on Twitter.com/zynga. More information can also be found via the Zynga blog at http://blog.zynga.com/
Game logo and images can be found here: https://zynga.box.com/s/nmyid0vmi4xmva14qvn3
About Zynga Inc.
Zynga Inc. is the world's leading provider of social game services with 311 million monthly active users playing its games, which includeZynga Poker, Words With Friends, Scramble With Friends, Gems With Friends, Draw Something, FarmVille2, ChefVille, CityVille, Bubble Safari and Ruby BlastZynga's games are available on a number of global platforms, including Facebook, Zynga.com, Google+, Tencent, Apple iOS and Google Android. Zynga is headquartered in San Francisco, California.
The Zynga Inc. logo is available at http://www.globenewswire.com/newsroom/prs/?pkgid=11743
Forward-Looking Statements
This press release contains forward-looking statements relating to, among other things, our global launch of CityVille 2, upcoming features for CityVille 2 and CityVille and the success of the games; building and expanding the Zynga platform and Zynga With Friends Network; the continued success of our franchise games and our games, platform and network generally; the growth of the social games market, including mobile and advertising growth; and our future operational plans, prospects and opportunities to expand our business. Forward-looking statements often include words such as "outlook," "projected, " "intends," "will," "anticipate," "believe," "expect," and statements in the future tense are generally forward-looking statements. The achievement or success of the matters covered by such forward-looking statements involves risks, uncertainties and assumptions. Our actual results could differ materially from those predicted or implied, and reported results should not be considered as an indication of our future performance. Factors that could cause or contribute to such differences include, but are not limited to, our relationship with Facebook or changes in the Facebook platform or to our agreements with Facebook, our ability to launch new games in a timely manner and monetize these games effectively, our ability to anticipate and address technical challenges that may arise, competition, the changing interests of players, intellectual property disputes or other litigation, our ability to retain key employees, acquisitions by us and changes in our corporate strategy or management.
More information about factors that could affect our operating results is included under the captions "Risk Factors" and "Management's Discussion and Analysis of Financial Condition and Results of Operations" in our Quarterly Report on Form 10-Q for the three months ended June 30, 2012, in our registration statement on Form S-1, as amended, filed with the Securities and Exchange Commission ("SEC") on March 23, 2012 and in our Annual Report on Form 10-K for the year ended December 31, 2011, copies of which may be obtained by visiting our Investor Relations web site at http://investor.zynga.com or the SEC's web site at www.sec.gov. Undue reliance should not be placed on the forward-looking statements in this press release, which are based on information available to us on the date hereof. There is no guarantee that the circumstances described in our forward-looking statements will occur. We assume no obligation to update such statements.

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