Tuesday, September 20, 2011

Level Cap Increase, Tier 6 Units, and Mighty Minis! (9/19)

Ten-HUT!

Right on the heels of Battle Blitz last week, we've got lots more content for you guys this week!

For the first salvo in our might barrage of content, get ready for the Mighty Minis LE Content Pack!




These Limited Edition units are small, but they pack a big punch! This round includes the Light Artillery Vehicle (in both normal and Elite versions) as well as the Mule Robot! Keep an eye out for the second round of units going out tomorrow—UAV Drones have been sighted in the area!

And that's just the beginning—you may also have noticed that as of today, we have increased the level cap to 65!

Get out there and get to leveling, soldiers—you're going to need those tier 6 units for the battle against the Dark Alliance!

And of course, we also have a number of other fixes and improvements!

Additions/Improvements

  • We've upgraded the notifications box to make it easier to use! Check it out and let us know what you think!
  • We've set up some new Leaderboards, for Upgrades Completed and Neighbor Tends!
Fixes
  • The issues with the Honor and Infamy cap increase have been fixed! You should now retain your increased Honor/Infamy levels on refresh. Please note: As soon as you log back in, your new Honor/Infamy level should be reflected in your Empire. You will also receive all the power-ups for the intervening levels the next time you refresh, but there won't be a pop-up—they'll just be added straight to your inventory!
  • We've cleaned up the messages in Battle Blitz so that you don't get booted back into your island when someone declares immunity.
  • Invading someone's Ore Mines in Battle Blitz will now properly provide Ore, rather than Coins.
  • Fixed some issues with the display of the Battle Blitz bar.
  • Fixed a bug which prevented people from pausing or retreating from combat.

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