Saturday, December 17, 2011

Ransom!


We have another new mechanic that we'll be rolling out to players over the next week or so—Ransoms!

We've upped the stakes of combat! Starting this week, players who wish to retreat from combat will have to sacrifice a small amount of resources in order to escape safely. You won't lose units, and you'll get a notice indicating exactly how many resources are the enemy demands. The amount varies from battle to battle, so keep your eyes open!

This change may mean you have to think harder about what units you bring into combat. We encourage you to leave your feedback (as always, thoughtful and constructive), in our feedback thread

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